Container
Each container is a device whose primarily function is hosting other devices.
As each container has a different purpose, the primary signal I/O is listed for each device. (For more information, see Container Devices.)
Chain
(Audio in, Audio Out) A container that houses a serial audio device chain. A Mix control is provided for blending the dry (original signals reaching the device) and wet (processed signals exiting the device) components together, and a Wet Gain control offsets the level of the dry signal only (it is not applied before processing).
The L button beside Wet Gain triggers a Learn Wet Gain function. Once the button is clicked, the learn function runs, adjusting the Wet Gain to roughly match the incoming, dry audio level. This places the Mix knob in a balanced position for fading between two level-matched signals, and it can be used for any nested audio effect chain, including normal Bitwig devices and plug-ins. The learn function will run for 25 seconds, or shorter if you click the L button again to turn it off.
Any note messages that reach this device are passed out "dry," without adjustment.
FX Layer
(Audio in, Audio out) A container that houses parallel audio chains. Each chain has its own internal mixer controls. (For more information, see FX Layer.)
FX Selector
(Audio in, Audio out) A container that houses multiple audio chains. Only one audio chain at a time receives the incoming audio, but any chain that was previously receiving audio remains active until its output is silent.
When a different chain is triggered, the previously active chain will transition to silence for the set Fade Out time. If incoming audio was being received before the transition, the new chain will Fade In over the set time. But if there was no incoming audio before the chain switch, the fade in will be skipped for the new chain.
Also has a Note/MIDI Source chooser, for selecting a track to receive notes from.
See Instrument Selector for details on the voice Mode options.
Instrument Layer
(Notes in, Audio out) A container that houses multiple instruments in parallel. Each chain has its own internal mixer controls. (For more information, see Instrument Layer.)
Instrument Selector
(Notes in, Audio out) A container that houses multiple instruments and their associated device chains. Only one instrument chain at a time receives new notes, but each sounding note continues until its output is silent. A variety of voice Modes are available from the Inspector Panel:
Manual
- Target layer is set by user, controller, modulator, and/or automationRound-robin
- New note triggers the next layer (for notes in series, or individual notes within a chord)Free-robin
- Round-robin, but skips used voices when possibleFree Voice
- New note uses the first free layer. Always starts with the first layer for more predictable results. (Also ideal for loading multiple layers with HW CV Instrument to create polyphony with Eurorack hardware.)Random
- New note randomly selects a layer (nice with a pile of different audio FX)Random Other
- New note randomly selects a different layer (to guarantee a change each time)Keyswitches
- Designated notes set the target layer (you define the lowest keyswitch; so if set to noteC2
and the Selector has 3 layers, C2 switches to layer 1, C#2 switches to layer two, and D2 switches to layer 3). Good for film scoring with different sounds and articulations.CC
- Designated continuous controller sets target layer (you define a continuous controller [default CC1 - mod wheel], whose full range will morph evenly thru all layers). For example, using mod wheel to cycle thru various note FX.Program Change
- PC messages set the target layer (program change messages map directly to each layer). Common output from pedal controllers, etc.
Other than Manual
, all other modes are aware of the layer count. So adding or removing layers will just work without additional configuration.
Note | |
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Any automation of the Index parameter is dynamically updated when the device chains are rearranged. And any mode other than |
Mid-Side Split
(Audio in, Audio out) A container that takes a normal stereo signal and splits it into its mid (centered) and side (panned) components, each of which is provided with an independent chain.
Multiband FX-2
(Audio in, Audio out) A container that splits the incoming audio at a definable frequency and provides independent chains for the audio below and above that frequency.
Multiband FX-3
(Audio in, Audio out) A container that splits the incoming audio at two definable frequencies and provides independent chains for the audio below the first frequency, the audio between the two frequencies, and the audio above the second frequency.
Note FX Layer
(Notes in, Notes out) A container that houses parallel note chains.
Note FX Selector
(Notes in, Notes out) A container that houses multiple note chains. Only one note chain at a time receives the incoming notes, but any chain that was previously outputting notes remains active until its output has ceased.
See Instrument Selector for details on the voice Mode options.
Replacer
(Audio in, Audio out) A container that filters and analyzes the level of the incoming audio signal, and when the signal rises above a set threshold, notes are generated at a set pitch and velocity. These notes and the original (dry) audio signal are then passed to the internal Generator device chain.
Stereo Split
(Audio in, Audio out) A container that takes a normal stereo signal and splits it into its left and right channels, each of which is provided with an independent chain.
XY FX
(Audio in, Audio out) A container that loads up to four audio effects in parallel and allows you to crossfade their outputs.
XY Instrument
(Notes in, Audio out) A container that loads up to four instruments in parallel and allows you to crossfade their outputs.
- 0. Welcome to Bitwig Studio
- 1. Bitwig Studio Concepts
- 2. Anatomy of the Bitwig Studio Window
- 3. The Arrange View and Tracks
- 4. Browsers in Bitwig Studio
- 5. Arranger Clips
- 6. The Clip Launcher
- 7. The Mix View
- 8. Introduction to Devices
- 9. Automation
- 10. Working with Audio Events
- 11. Working with Note Events
- 12. Operators, for Animating Musical Sequences
- 13. Going Between Notes and Audio
- 14. Working with Projects and Exporting
- 15. MIDI Controllers
- 16. Modulators, Device Nesting, and More
- 17. Welcome to The Grid
- 18. Working on a Tablet Computer
- 19. Device Descriptions
- 19. Credits