Percussion
Percussion instruments that use incoming note signals to synthesize audio.
v1 Cowbell
Previously named E-Cowbell, an electronic cowbell instrument with optional pitch control.
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The GENERATOR section contains parameters for controlling the instrument's two oscillators. The Pitch of the first oscillator is directly controllable, and the pitch of the second oscillator is set as an Offset of the first. Alternatively, the graphical keyboard toggle button allows you to have the first oscillator track incoming note messages (with the second oscillator's still being set as a relative Offset). To the right of the keyboard toggle is a crossfader that sets the balance between the two oscillators, and the Shape control lets you determine the oscillators' waveshape.
The low-pass FILTER section provides standard Freq(uency) cutoff and Reso.(nance) controls.
The RING modulation section allows you to set the Freq(uency) of a modulating sine wave and the dry/wet Mix of the ring modulation effect. If Mix is set to the far left, the ring modulator will not be heard.
The AEG section provides Attack and Decay times for the AD-style amplitude envelope generator.
The final section offers a control for the instrument's Vel Sens.(itivity) and a level control for its Output.
Nested Device Chains:
FX - A chain for processing the device's entire audio output.
v8 Claves
An instrument inspired by the Claves (CL) of the Roland TR-808. With the following controls:
Tune, for adjusting the sound by ±1 octave, plus:
A numeric control for tuning, so you can adjust by whole semitones (by dragging the integer portion)
A readout of the device's central pitch, using Bitwig's standard sharpness/flatness indication (see Parameter Information)
Micro-pitch expressions will be used relatively, so bending notes will still work (in Drum Machine devices or anywhere else)
Or enable Keytracking Mode, which will fully follow the pitch of notes played (good for instrument tracks/layers)
Decay, for sound length
Velocity Sensitivity, scaling the dynamic range (when a full range of note velocities are used)
FX chain, for post-processing from Bitwig devices or plug-ins
Output level, applied after the FX chain
v8 Cowbell
An instrument inspired by the Cow Bell (CB) of the Roland TR-808. With the following controls:
Tune, for adjusting the sound by ±1 octave, plus:
A numeric control for tuning, so you can adjust by whole semitones (by dragging the integer portion)
A readout of the device's central pitch, using Bitwig's standard sharpness/flatness indication (see Parameter Information)
Micro-pitch expressions will be used relatively, so bending notes will still work (in Drum Machine devices or anywhere else)
Or enable Keytracking Mode, which will fully follow the pitch of notes played (good for instrument tracks/layers)
Decay, for sound length
Color, for timbre adjustments
Consistent Sound toggle, to remove variations and make the sound completely reproducible
Velocity Sensitivity, scaling the dynamic range (when a full range of note velocities are used)
FX chain, for post-processing from Bitwig devices or plug-ins
Output level, applied after the FX chain
v8 Maracas
An instrument inspired by the Maracas (MA) of the Roland TR-808. With the following controls:
Tune, for adjusting the sound by ±1 octave, plus:
A numeric control for tuning, so you can adjust by whole semitones (by dragging the integer portion)
Micro-pitch expressions will be used relatively, so bending notes will still work (in Drum Machine devices or anywhere else)
Or enable Keytracking Mode, which will fully follow the pitch of notes played (good for instrument tracks/layers)
Attack, for fade-in length
Decay, for tail length
Velocity Sensitivity, scaling the dynamic range (when a full range of note velocities are used)
FX chain, for post-processing from Bitwig devices or plug-ins
Output level, applied after the FX chain
v8 Rimshot
An instrument inspired by the Rim Shot (RS) of the Roland TR-808. With the following controls:
Tune, for adjusting the sound by ±1 octave, plus:
A numeric control for tuning, so you can adjust by whole semitones (by dragging the integer portion)
A readout of the device's central pitch, using Bitwig's standard sharpness/flatness indication (see Parameter Information)
Micro-pitch expressions will be used relatively, so bending notes will still work (in Drum Machine devices or anywhere else)
Or enable Keytracking Mode, which will fully follow the pitch of notes played (good for instrument tracks/layers)
Tone, for timbre adjustments
Noise, for noise level
Bite, to add gain and push the waveshape
Velocity Sensitivity, scaling the dynamic range (when a full range of note velocities are used)
FX chain, for post-processing from Bitwig devices or plug-ins
Output level, applied after the FX chain
v9 Rimshot
An instrument inspired by the Rim Shot (RS) of the Roland TR-909. With the following controls:
Tune, for adjusting the sound by ±1 octave, plus:
A numeric control for tuning, so you can adjust by whole semitones (by dragging the integer portion)
A readout of the device's central pitch, using Bitwig's standard sharpness/flatness indication (see Parameter Information)
Micro-pitch expressions will be used relatively, so bending notes will still work (in Drum Machine devices or anywhere else)
Or enable Keytracking Mode, which will fully follow the pitch of notes played (good for instrument tracks/layers)
Tone, for timbre adjustments
Velocity Sensitivity, scaling the dynamic range (when a full range of note velocities are used)
FX chain, for post-processing from Bitwig devices or plug-ins
Output level, applied after the FX chain
- 0. Welcome to Bitwig Studio
- 1. Bitwig Studio Concepts
- 2. Anatomy of the Bitwig Studio Window
- 3. The Arrange View and Tracks
- 4. Browsers in Bitwig Studio
- 5. Arranger Clips
- 6. The Clip Launcher
- 7. The Mix View
- 8. Introduction to Devices
- 9. Automation
- 10. Working with Audio Events
- 11. Working with Note Events
- 12. Operators, for Animating Musical Sequences
- 13. Going Between Notes and Audio
- 14. Working with Projects and Exporting
- 15. MIDI Controllers
- 16. Modulators, Device Nesting, and More
- 17. Welcome to The Grid
- 18. Working on a Tablet Computer
- 19. Device Descriptions
- 19. Credits